Troublous Incidents and a Generous Reward!
Vast is the continet of Tartu, and different events occur on it every day. One day, slave skrags, led by a cunning leader, decide to riot and break free; the other, a shersher swarm engulfs an entire village, making its inhabitants shiver from fear inside their homes; sometimes even a strange black rain falls on the Eastern Graveyard's soil, raising cadavers from their graves. When such things happen, who can the inhabitants of Tartu rely upon, if not on the brave and strong warriors of the Empires that never stay indifferent to the suffering of others?
From now on, each day, an Incident shall occur that will threaten the peace and well-being of Adan's inhabitants. Having come to their aid and dealt with the threat, a warrior will not only receive the deserved experience and glory, but also a special key that opens a Chest with a generous reward!
You will receive from 50 to 100
The list of Incidents available to a player depends on his level. Characters are divided into following brackets: levels 9-15, 16-21, 22-28, 29-35, 36-43, 44-50.
The quest that you receive during an Incident does not necessarily need to be completed that same day. Redeemer Insignias and Items received during the quest are saved in your backpack until next time so you always have a possibility to complete the task later.
The amount of experience awarded for slain monsters during an Incident is twice less than usual, but the probability of obtaining a "green" item on the other hand is twice higher. In addition to that, you receive 1
Incidents occur according to the followign schedule: for two days, they happen at 17:00 Server Time, followed by two days when Incidents happen at 23:00 Server Time. Thereafter the cycle starts all over, for two days Incidents happen at 17:00 Server Time, the next two days at 23:00 Server Time and so on.
You can find out more about Incidents
Whats the point of making me fight a level 32 deadguy! Then making me having 2s+ - when im forced to you all my lesser endurance, pots and glyphs for killing each of it?
If i am use dragon and spawn 2 of it, I need to use green items!
If I die, I easily get 2 durability lost for few items and 3 durability lost for others...
As of the current game standards - green accessories are next to crap!
I think the event needs more improvement!
Changes needed:
1) If you are providing that amount of hp and hitting standard for those monsters, provide an equivalent money drop!
2) Change drops to blue instead of green!
3) Decrease the durability lost! We are trying to have fun in events, not end up leaving the events aside realizing they cause more harm than good!
Also, for someone in California, he can participate only twice a week if he is lucky and has his weekends open!
17:00 ST -> 9AM PST!
23:00 ST -> 3PM PST!
Use mount if you dont want to drain your consumables fast
point of this event = pump hero rep ( as well as small chance of prot or vigilant), pumping rep eats cash, period