Death Labels, Clan Chest and other updates!

Once again, It's time to introduce the latest updates and changes that took place in the game over last couple of days:


Death Labels against Wraith attacks!



These magical artifacts were created especially to put an end to impunity of Wraiths. When using Death Label in a fight with the Wraith that has attacked you and losing the combat, you have the chance to find out who is the abuser and track him down. Should the charms work, then after your defeat you will receive Activated Death Label. You can use it yourself or give it to one of your comrades.


After using the activated Label on the world map in the right part of the screen tou will see a "tracking" tab. There you will find a nickname of a player that has attacked you, his current location and the time remaining until the end of the tracking mode. Also, an icon portraying the abuser will appear on the map. Having chased the enemy and being on the same location, you will be able to attack him without any additional means, even if he still will be in the state of Wraith.


Death Labels can be purchased in the Shop under the "Artifacts" tab, but to purchase a Label you will need a corresponding amount of Hero of the Empire reputation. Death Labels can be used only in combat, that has been initiated with Sphere of Bonecrusher or another Label.


Professions


From today, citizens of the world Adan will have 5 free attempts to choose the gathering profession. That is, you can try free of charge each of the four gathering professions, and then return to that one which you find most interesting. Once all free attempts have been used, each change of the gathering profession will cost you 2 gold.


Regarding manufacturing professions, soon news recipes will be available to to Jeweler, Cook, Inscriptor and Alchemist, including those professionals who have already achieved an impressive 7000 mastery points.


Clan Chest


Items that have been placed in the Clan Chest, now will receive the status of the clan item, that is, become the property of the clan. This applies to those items that do not add up in a pile of objects (stack). You can not sell or transfer those items outside of the Clan. If a character leaves the clan, clan items will automatically be taken off him and moved to the clan chest. If the clan Treasury is full, items are put on top of restrictions on the maximum number of cells.


Clan Members actions log and "Clan Chest" privelege, that will allow to withdraw gold and items from the treasury are currently under development.

Comments
I have been thinking of this all day, and I have to say, that I agree with the thoughts of fixing the old bugs before adding new content.

1) Tool tips that need updating.
2) Unbalanced NPC's in both the DoT, and the arena.
3) Constant translation issues, at least one DoT quest is in Russian every week.
4) Server issues resulting in multiple player deaths because the system will not recognize there clicking.
5) Clan gifting.
6) The quest mentioned earlier about the arena thing.
7) Improper Hero Reputation pay outs in the DoT.

These are just the bugs off the top of my head that have been ongoing for a while, not to mention the hoards of others that I do not keep track of.

Take a month or three and fix these ongoing issues, then work on the new stuff, is my humble opinion.
I'd prefer the old bugs to be fixed though at least your getting around to the 7k crafting finally.
3) Constant translation issues, at least one DoT quest is in Russian every week.

Could you please post a link to screenshot for me through pm or in bugs and errors forum please?
Will profession really create a difference? "Channeling" productions by creating specialists will mean to rely more on the inter-player trade, will it not?. Will you see to upgrading the trade chat/rules? I know it's a free market but i m not willing to pay crazy prices for something someone puts all his game into producing.
Good thing if it makes the game more lively!

I d personally like you to implement the possibility of giving another character a rankability such as good friend, ennemy of the clan and everything in between.

Anyways, i like very much the way the game is getting more structure, very cool.
Wraith powa
I think two gold is to much money to change professions
two gold is alot to change your profession i feel as though it is a bit unfair to low level players who can not afford two gold to change a profession. I personally do not like the change because of the fact that i like going to different profession's to gather ingredients and make my own thing like potions and exlixirs instead of buying it from the shop.
@Ihit I have sent you the link thru a PM on game. If you need re-posting please let me know. And though you have addressed one of these issues here, and the tool tip one to me on game what of all these other bugs and problems?
Ihit3) Constant translation issues, at least one DoT quest is in Russian every week.

Could you please post a link to screenshot for me through pm or in bugs and errors forum please?


I see you have answered one question, but please answer mine, I'm curious...because if a guardian is found to be bc-ing other players, they could get kicked from being a guardian, yet you guys are allowing people to uncover who is wraithing...that just seems to me like you guys want to constantly be kicking people from guardians for fun if someone uncovers them in wraith form...if you want, you can pm me the answer, but I still really would appreciate an ANSWER... ty
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lol
This should be interesting. definitely adds a difficulty level :D
Why is it that Death Labels are so expensive. For the noobs like me it's anoying :) lol Great game though, loving it as I try to get a dragon!
NovinhaI dont like the idea of the professions thing. Some of us dont spend real money on the game, therefore we like being able to get our own raw materials. Yes, this makes it take longer to master these things, but oh well. And 2g??? If you have to do it, can it at least be something like 50s or something like that. Isnt 2g a bit pricey???? i agree so what happens if you pick a last profession and lets say its the wrong on or that you don't like it any more or that you loose money from it instead of gain etc.... things like that can be unavoidable you know and I love the idea of the wraith thing makes people not want risk it as much

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