Death Labels, Clan Chest and other updates!
Once again, It's time to introduce the latest updates and changes that took place in the game over last couple of days:
• Death Labels against Wraith attacks!
These magical artifacts were created especially to put an end to impunity of Wraiths. When using Death Label in a fight with the Wraith that has attacked you and losing the combat, you have the chance to find out who is the abuser and track him down. Should the charms work, then after your defeat you will receive Activated Death Label. You can use it yourself or give it to one of your comrades.
After using the activated Label on the world map in the right part of the screen tou will see a "tracking" tab. There you will find a nickname of a player that has attacked you, his current location and the time remaining until the end of the tracking mode. Also, an icon portraying the abuser will appear on the map. Having chased the enemy and being on the same location, you will be able to attack him without any additional means, even if he still will be in the state of Wraith.
Death Labels can be purchased in the Shop under the "Artifacts" tab, but to purchase a Label you will need a corresponding amount of Hero of the Empire reputation. Death Labels can be used only in combat, that has been initiated with Sphere of Bonecrusher or another Label.
• Professions
From today, citizens of the world Adan will have 5 free attempts to choose the gathering profession. That is, you can try free of charge each of the four gathering professions, and then return to that one which you find most interesting. Once all free attempts have been used, each change of the gathering profession will cost you 2 gold.
Regarding manufacturing professions, soon news recipes will be available to to Jeweler, Cook, Inscriptor and Alchemist, including those professionals who have already achieved an impressive 7000 mastery points.
• Clan Chest
Items that have been placed in the Clan Chest, now will receive the status of the clan item, that is, become the property of the clan. This applies to those items that do not add up in a pile of objects (stack). You can not sell or transfer those items outside of the Clan. If a character leaves the clan, clan items will automatically be taken off him and moved to the clan chest. If the clan Treasury is full, items are put on top of restrictions on the maximum number of cells.
Clan Members actions log and "Clan Chest" privelege, that will allow to withdraw gold and items from the treasury are currently under development.
1) Tool tips that need updating.
2) Unbalanced NPC's in both the DoT, and the arena.
3) Constant translation issues, at least one DoT quest is in Russian every week.
4) Server issues resulting in multiple player deaths because the system will not recognize there clicking.
5) Clan gifting.
6) The quest mentioned earlier about the arena thing.
7) Improper Hero Reputation pay outs in the DoT.
These are just the bugs off the top of my head that have been ongoing for a while, not to mention the hoards of others that I do not keep track of.
Take a month or three and fix these ongoing issues, then work on the new stuff, is my humble opinion.
Could you please post a link to screenshot for me through pm or in bugs and errors forum please?
Good thing if it makes the game more lively!
I d personally like you to implement the possibility of giving another character a rankability such as good friend, ennemy of the clan and everything in between.
Anyways, i like very much the way the game is getting more structure, very cool.
I see you have answered one question, but please answer mine, I'm curious...because if a guardian is found to be bc-ing other players, they could get kicked from being a guardian, yet you guys are allowing people to uncover who is wraithing...that just seems to me like you guys want to constantly be kicking people from guardians for fun if someone uncovers them in wraith form...if you want, you can pm me the answer, but I still really would appreciate an ANSWER... ty