Saving the Sky Horse
Warriors of level 51 and higher, new adventures await you!
The vast steppes of the north-eastern Tartu have since time immemorial been home to one of the most savage and fearsome of Adan's races – the Taurs. Brutal and indomitable, Taurs rejected honest day's work in favor of unsavory ways to make a living. Using the ever-lasting conflicts between Adan's races as an opportunity, Taurs invade the mainland, killing and pillaging, burning everything they can't claim as trophies.
Thanks to the Dragons, magic, and technology, Humans have always managed to drive the nomads back to their barren lands. But the times are changing, and even the ancient ways of the steppe can't contain the march of time forever.
The Taurian Sun Clan left the Horde, setting its camp on the edge of the steppe. The Outcasts have already been attacked twice by their own kin. They're holding for now, but a new threat has emerged in the shape of Khaimans – biped lizards who have come to claim their rights for the Taur lands.
But even more peculiar is the fact that the Khaimans are hellbent on destroying a Taur relic – the Sky Horse monument. Taurs are terrified by the very thought of this sacrilege happening, and the Secret Advisor Ardiana Korf is looking for a trustworthy agent who would establish contact with the Taur outcasts and learn what made them go against the will of the tkhan of all tkhans – and what mysteries does the stone monument of the nomads hold.
New adventures begin with Ardiana Korf's "The Outcasts" Quest, available at level 51.