New High-Level Spells!


An experienced warrior knows to appreciate the importance of battle magic. With a couple of magical aces up your sleeve, you can turn the tide of battle and crush the enemy even when other strategies fail. Today, master spellcasters receive a chance to add some potent magic to their repertoire. One new Spell of each School of Magic is now available to warriors of level 50+!

However, there are certain requirements before you can use the new magic. To learn new Spells,
Sparks of Enlightenment are required which you can purchase with Cursed Coinsfrom Elusive Helma in the Ruins of Khateram. To acquire the Cursed Coins, you will have to venture into the mysterious Maze of Eternity. Learn more about the Maze here.


   


You will also need Prisms which you can purchase in the Components section of the Shop after earning the required amount of Undead Hunter Reputation.


List of New Spells


Celestial Mirror (Air)


Has a small chance of dealing damage to an enemy that hits you with a Physical Attack or a Striking Spell. May additionally affect two of your allies. Duration: 6 rounds.


   


Deep Freeze (Water)

Increases damage deal
t to the target for six rounds.


   


Confused Mind (Chaos)

Reduces mana generation; each round,
has a small chance to drain Mana; has a chance of affecting two additional targets. Duration: 6 rounds.


   


Fire Plague (Fire)


Transforms physical damage taken by the target into Fire Magic damage and deals reduced damage to two additional targets. Duration: 4 rounds. Has a chance of inflicting Slow VII upon the targets, reducing their Stamina for 4 rounds.


    


Tremor (Earth)


Transforms physical damage taken by the target into Earth Magic damage and deals reduced damage to two additional targets. Duration: 4 rounds. Has a chance of inflicting Feeble Mind VII upon the targets, reducing their Intuition for 4 rounds.


   


Wavering Faith (Order)

Transforms physical damage taken by the target into Order Magic
damage and deals reduced damage to two additional targets. Duration: 4 rounds. Has a chance of inflicting  Constraint VII upon the targets, reducing their Will for 4 rounds.


   


As you've surely noticed, most of the new spells affect multiple targets, so they will be highly efficient in massive battles against strong enemies.


Attention!


Currently, you may encounter technical troubles on mobile devices when casting Fire Plague, Tremor and Wavering Faith on mobile devices. This issue will be fixed in the next mobile client update.

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