Zulos2320
Trade Rules!!!
There is no way in anyway shape or form is it fair that the person that buys something for Auction price that maybe below a the 30% tile should be shackled for buying it. Or punished. There is no correct list to items and there 30% + or - the original price. The price that shows on each item is far from what it actually sells for. Example: I just seen a mark in Auction Going for 10+g and the price on the marks says 90 silver. So the price that that character is selling to for is over ten times the price. Why isn't he shackled! It take 2 to tango. Players can easily set another player to be shackled and get out scotch free. How is that fair? I feel the admins are miss using there power here! I am sure many more will agree.
Fully support this
however I have been on the other side, I have had to use the auction house as storage when I overfill backpack and tavern room - what else can you do?
At [QNAMEF kind="s" gender="m"]Finwe:[/QNAMEF]
As for the trading on Auction, I think those that list the items for the wrong price should be at fault, not those that say "hey look a bargain" and grab it to make a profit. In real life people often put things up for the wrong price without knowing the value (at an actual auction I'm talking about) and people go, buy it, and sell it on for me. It's done every day.
I do think the rules should still apply though, otherwise people would just use the Auction to get around trade rules (say listing a weapon for 1s or something with a friend waiting to grab it as soon as it's there - obviously this cannot be allowed). But should somebody make the mistake of listing an item for say 5g less than it should be, it should be their problem not ours for making the most of that.
The other issue I have, is the constant change in market value. Say I buy a winged horse from the Auction, at the time, they were up for 1g, so somebody put theirs up for 70s which is within trade rules. The day after, they are 2g, does that mean if I buy the one for 70 silver that I broke trade rules? Of course not, on that day it was perfectly valid, but without constantly watching EVERY item, you can not say for sure if somebody broke the rules on the auction.
My final point, is, that if there is nothing of that particular item up (which often happens with things, especially accesories) then you can choose what you wish to put it up for? So I could get a blue bracer for example, and sell it for 10s, because there is no market value for it as there are none for sale, hence I get to choose the market value. But of course if I did sell it for 10 silver no doubt you'd shackle me and whoever bought it.
I think the overall point I'm trying to make is you're shackling people for rules that have no clear boundaries whatsoever.
There is an active suggestion on this very topic.
No that's not fair. Am I right in saying that you can make the bid price as low as you please, (as this way nobody can really cheat the rules as the item stays there for at least 4 hours meaning it may go to anybody not an organised sale), but the buyout price must be within the rules? I believe you've said this before but if I'm mistaken I do apologise.
Neither the start price nor the max bid matters, as long as the item sells within average price. but yes, if the max bid is 10g, while the average price is 50g, than who pays the buyout will be in violation of the trade rules. And this, leads to both persons being punished, the buyer, less than the seller.
Please show me where it is against policy. The guard forums are open forums, and there if you complain everyone sees the messagem so it's not.
Furthermore it has come to our attention that Zulos and Pyro the great and the same character. Appropriate punishment(which shall not be mentioned here, as to not hurt zulo's feelings) has been taken.
Would it be possible to implement some sort of fixed range on the buyout price of each item, based on its value? I don't know what code system this game uses, but I'll write a simple formula for it.
Where V = item value, B = buyout price, L = 0.7V = lowball buyout price, and H = 1.3V = highball buyout price:
L is less than or equal to B, B is less than or equal to H; if not, send an error message explaining what range B must fall within.
Apologies for not using symbols, but I'm not sure they'd show up here.
Seeing as how market value is constantly changing, that probably wouldn't be possible.
I think the point here is to use common sense (until some clearer rules are established), if something is worth 5g, don't list it for 5 silver... *shrug* Idk, I use the auction a lot and I've not been shackled so I guess my common sense is working just fine... I'm gonna go back to killing stuff now :)
No, the same rules apply. But when you get a clan chest you can put items in and take items out.
Have you seen a single shackle on person who've posted in Trades forums reporting these trades - that one of their storage items has been bought?
To Vexlar,
It wont work that way as mentioned by Podeth - average prices are constantly changing.
To Zulos23,
Item price listed on items are 'state' prices and we don't even look at them when investigating trades. Secondly - as already mentioned by Irish we have strong reason to believe you and Pyro The Great are same characters which makes your case even worse. Also you shouldn't be talking about 30% rule as it has nothing to do with your jailing - you gave items completely free , tried to exploit system by giving so called loan then jailing character.....
To Podeth,
It's not I'm jailing everyone for every single mistake am i? Yes you're free to put starting price as much as you want, but if you think it sells or you buy something under average prices as usual I'd strongly suggest reporting it in Trade or Guardians forums.
To JimmyJamm,
It definitely is interesting idea, but it belongs in Suggestions forums.
You're free to put up at much lower price than they are available at auction house as shop sells them at 2s while in Auction House they are twice the price. Also you are more than welcome to put Flawless elixirs of life as low as 1.54s/elixir and it in noway will be consideration as violation of rules. For items that are available in shop for gold/silver/copper - you can freely use shop price as average price.