Rage of the Elements and Hunting - A suggestion from a frustrated hunter - 2nd attempt

Why are hunters penalised - every other gathering profession appears to be free of elementals - I have while clearing traps become sick and tired of facing two elementals at a time as these are expensive in potions and orbs to defeat rendering the value of the beasts products worthless. So designers here is a suggestion how about no elementals at a trap or at the least a 50-50 chance of getting one elemental. Then maybe you will get less players complaining about RotE as I am willing to bet that a fair number of them will be hunters.
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