More Space and Auction House Taxes

This is a two parter suggestion. As for more space, Everyone would like more space. I pay 1.5g a month, which is very unaffordable to someone like me who wants to play the game for free and buys reals when I get additional income. So why then do I have a limit of how much I can hold in there if I am paying so much? How is it fair to have to collect so many items for a quest or to do professions if you cannot store them anywhere. One suggestion is to make the profession items like collection items so they do not count towards your backpack and tavern limit. As for buying backpacks for more room, it is difficult to make cash when the auction house prices sucks out non-refundable silver just to post an item.
How is it fair that I have to pay between 29-43 silver just to post an item, and then get taxed aftwerward IF it sells? I do know that some people who reroll take advantage of this because people are forced to sell expensive items for super cheap at the risk of losing a ton of silver. Plus some of the new players coming to the game are scared off by what they hear from veteran players, making less likely that my items would sell for a decent price anyway. This also effects the items i make and sell. It is pretty much impossible to make a marginal profit on this game without knowing the right people. Therefore I would suggest that we make a slight change in auction house to try and bring in more active bidding. Maybe even a collection items or trade reputation for trading and buying from auction house and other players. This would definitely help boost the economy of the game, especially since there's a huge downturn and the removal of the items in the shop has only inflated prices in the game. Thank you and please consider my suggestions and fixing the problems.
Comments
Sounds like a really good idea and hopefully the admins will give this suggestion some serious thought.
1.5g is really not a lot for a tavern room, not at all unaffordable. Not denying that we need more space, just that if 1.5g is alot for you to spend you really need to work on money management.
What I mean is 1.5g for 25 spaces stinks when im constantly trying to buy better items to compete in pvp and am barely making a profit with profession items. Some people may say "Well, once you get 50 tavern spots, you will only complain for more." That may seem true but I do believe 25 is too little. I would be just fine with 5 more spots.
i agree 25 spots is not enough
I've started using trade tab only because I'm sick of losing silver on items that don't sell. Money is hard enough to come by.
We can honestly use more than 25 spaces in tavern room. As Clarineted said, even 5 more would suit our needs.... I'm not asking for 50+, but just a few more slots to help us out and make our lives juust a little easier. Plus I'd have to agree with the taxes from AH. At this point, I have done the same; selling almost everything i usually do in trade chat instead of auction house. I do not usually wish to spend extra silver for the taxes from entering items into AH when I can simply trade with someone for a rational trade tax price. PLUS we don't get even more taken away from us when we do trade.
Podeth,
1.5g can be expensive if you are spending money at 20s+ per pvp battle to build valor. Buying pots and repairing armor is expensive. In order to get coin, most often it's done through killing monsters. This gives experience. At level 50, that's not an issue. But at lower levels, you quickly outgrow you valor.
The Admins may think that limiting the tavern room size may help with trades of items like professions items, but as was mentioned earlier, selling through AH can be a problem. Often times people resort to trading items for items. This still costs coin through taxes. Revenue generation is a problem if the Tavern room prices aren't.
Podeth1.5g is really not a lot for a tavern room, not at all unaffordable. Not denying that we need more space, just that if 1.5g is alot for you to spend you really need to work on money management.

Absolutely agree

As for making money through profession....

Making profit through profession depends upon shrewd observation on consumer needs. If you keep mass producing 1 item and flood the market, then ofcourse price of that item will drop. If you ignore the current consumption in auction and keep producing stuffs blindly then ofcourse you wont make much profit. You need to study the cash flow system first, pinpoint daily consumption rate of specific items and then deduce how much you are going to produce, without affecting the current ongoing price too much.

Biggest mistake that people do is try to sell their stuffs for cheap in order to get fast cash. Another big mistake that some people do is mass produce items in order to pump profession. People killing their own prof...and then complain they cant make money...

Ridiculous">
its not really that hard to make a large profit. I farm for my profession. I watch the market and start by selling one type of item. Lets say strawberries are selling at 20s per 100 (that is good profit for me as it only cost around 6-7s to produce 100 strawberries). Once that price drops bellow 18s for 100 then it means the supply exceeds the demand so I check other products. I always find the product that selling for the most profit and produce it until the profit is down. One thing that helps me is that I keep a small surplus of each item so I have something to start with and then only produce enough to replace what I have sold. I have my tavern space and only ever use 15 space of it as well as 15 spaces of my bag so I never have any problem with space. I don't think your problem is space but business management. If you don't know how to run a business your not going to do so well in making profits.
TheRisenI have my tavern space and only ever use 15 space of it as well as 15 spaces of my bag so I never have any problem with space.

That is good for you, because you are only maintaining your business through L1 and L2 gathering profession (Farming skill 1381). Perhaps you also do a bit of alchemy (419). But those who are working on several crafting professions at same time ( mainly high level alchemists at 1-3k) would have to carry several ingredients ( flasks from jewellery, inks from cook, finished product from alchemy....not to mention the raw ingredients). It would be ridiculous to think that 25 space in tavern would be enough . Dont forget, the people who are buying your plants are the crafters...

Its even worse for high level inscriptors..">
miner proff -4 spot, (lvl2) alchemy - 6 spot, jewelry -6 spot +2 spot for repeat of miner, standard mob kill suplies: orb spot -4, food -1, pots -4 spots +1 for alchemy product, ess collection - 5 spots, dust -2 spots, extra/till level reach equips -10 easy. that is just me and at minimal holding levels
TheRisen,

Dont tell everyone. lol.

More space? yes good. limited space .. can force u to sell things..make price go down more but.. not the reason why bad economy. just that people undercut.
No tax if item not sell ? yes. i like. good or not not sure
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