New accessries with certain abilities

I'm thinkin some kind of ring type accessory that will grant the wearer an increased percentage of drop from enemies. Maybe even different grades of these enchanted rings, with bonuses being better depending on the grade (and inherently cost of these accessories). spitballin here. The devil is always in the details. what you guys think? bumpable?
Comments
has potential...

how do you see it working?

and how could the integrity of the market be maintained, rather than flooded with the extra items?
I think the bonuses given by these items woud be more limitied to thing like sparks of inceptions. prolly not geard so much toward collectable items. Cheaper potions and whatnot woulnd't have that drastic an effect on the economy, other than a lot more auction house deals. As far as the influx of items. I figure the least valuable ring would give like 2-5 to 5% bonus, then the next step up5-10%, then so on and so for forth to maz out at about 25% chance.some things are hell to grind for. those items are what should be targetted by the accessories.
I don't think much economic impact would occur, besides making things a bit cheaper, and saving future carpal tunnel victims lol
Sounds good to me. Gotta agree that it is a pain in the *** trying to get substances to make armor such as the amulets or gloves. The minimum level limit should be somewhere around 8-10 because that is when people really start grinding to make their armor. Also have the common version of the ring (if this idea is accepted) available in the store. Make the other ones random drop chances from lvl 12s up or something.
BEST IDEA YET !I like this idea and iw ish the freaking god d$#@ admins woudl actually read this!">">the devil hates most things but he LOVES this one!
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