tournament points system is HIGHLY flawed....heres why...

tournament is designed to determine best players...yes?

then why should the amount of pots / weight of belt left remaining to be used, not count in final points calculations?

half the times, in last tourney, i was on winning side with 4 and even 5 pots left once!

when i would of won by 500 points, i came 2nd by 100 points.

also what if some person stalls someone? many tournaments are won by lesser players by this flaw.

Comments
something like normal points calculation x % of belt used.

if 100% then points the same,
if say 25% of belt NOT used, then 100%+25% x points
"something like normal points calculation x % of belt used. " ment to be something like normal points calculation x 100% + % of belt NOT used.
This in turn encourages stalling. Think you're on the winning team in a round? Stall as much as possible to save cash and lower risk of taking item damage, cause you'll still get credited 'damage' for all those hits you didn't take.
perhaps a damage dealt/received ratio. with accountability for number of attacks preformed, lvl, average damage, and used equipment. As those who have better equips would have a very small penalty for those weaker than them
The easiest way around this is to remove the item damage for ToH. No reason to stall as dying has no consequence - straight damage calculation
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