New Orb suggestion?

I've noticed that several players (myself included) would like some way to either boost mana regeneration or be able to retain some of it from one battle to another. What if there were a new orb set that worked similarly to the Orbs of Vampirism, but instead of a percentage of attack returning as health, it returned as mana? It could add some very interesting wrinkles to battles, and I think it would add another dimension of strategy to game play in general. Thoughts?
You need to log in or register before leaving a comment.