
Unbalanced Battles, flash crashes

I and a few other players have been discussing the problem(s) going on in this game. The main complaint we have is with the Sea Battle and the unfair balance of the fight at the end. If the tech or who ever looks into it will notice Valaar always looses no matter who they have playing. There is lvl50s suited up to the hilt smashing the lowest lvls like rag dolls. This isn't a fair fight. We were saying it would make better since splitting up the lvls to make it more fair like the AoH/7B/Duels/ and ToH.
Another problem is the flash crashes that constantly happen and the horrible lag time. The lag time is a constant problem in this game and gets alot of players upset when they are in mid fight, lag, and die due to the lag. Something needs to be sorted out with this.
Another problem is the flash crashes that constantly happen and the horrible lag time. The lag time is a constant problem in this game and gets alot of players upset when they are in mid fight, lag, and die due to the lag. Something needs to be sorted out with this.
I was hit with it again during AoH, froze in mid battle, had 6 pots to use and glyph and was knocked out. This is a serious issue that not just myself is dealing with. What's the outcome of this?
Ihit,
lol the dragon and skelly increase does not work when your fighting lvl50 players mounted and buffed with their reps all the same, how does this small increase suppose to balance the fight, not to mention the 4 reps dropping the 4 lvl 50 dragons . I use to go alot but won't until it is fixed and fair .