active timer

The activity timer should be changed to be stopped after a log out instead of reset. Many times when I refreshed I lost the hour+ time I had built up. Have the timer reset after say ten minutes instead of immediately and only count the activity if they are on for longer than an appropriate time to keep from logging in then leaving to keep the timer active. I would say ten minutes activity to that as well.
Comments
zalex101001,
well, this is the whole point of a reward - to stay logged in for an indicated period of time ;) we don't consider this to be a bug, as it is made the way it was intended. But you are welcome to leave your suggestion in the relevant topic: http://dragoneternity.com/forum/suggestions/
You need to log in or register before leaving a comment.