pot lag after using blaze

I employ a strategy that you would build lots of mana, about 400, and attack in attack stance. Before the enemy attacks I enact blaze making one action pass making potion timer 3. depending on my mana and opponent I would then usually follow up with fireballs or whips. however the one thing I have noticed occur time and again is that when I do this the enemy can strike me 3 times before I can heal. meaning the delay to heal is 5 turns instead of 4.

normal
attack, blaze, end, enemy attack, attack, enemy attack, attack, pot

actual
attack, blaze, end, enemy attack, attack, enemy attack, attack, enemy attack, pot
Comments
bump!

additionally I have noticed a 3 turn lag of using potions normally on occasion as well.

normal
attack, potion, enemy attack, attack, potion
potion, attack, enemy attack, potion

actual
attack, potion, enemy attack, attack, enemy attack, potion
potion, attack, enemy attack, attack, potion
There already is another thread about this - please keep the info there instead of creating new ones. Thanks.
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