Vampirism
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Required level 22
Item type The spell
Description
Grants 3 random allied players the Vampirism effect, which causes them to lose 10 rounds from 2.2 to 9 health (depending on the level) and 3 mana every round, and for every unit lost. health, the initiator will be returned 30 health units, and for each burned unit. mana will be restored by 2 mana.
It can be used once every 40 rounds.